ChangeLog
4/5/25
- Fixed an issue where the KOTH/King Of The Hill module was not generated correctly in the config if enabled.
4/4/25
- Removed Replay module selection as it is enabled at the zone level.
- Fixed typo with Misc:WarpRadiusLimit during config generation which led to it not being utilized. For existing arenas this will be corrected the next time a sync is initiated.
4/3/25
- Added matchmaking module selection (requires admin assistance to join the queue system).
- Added tooltips for modules.
- Updated default ship settings to better align with SVS (only for new arenas).
3/24/25
- Update arena files to be unique per arena - this was causing map files to be downloaded by the client every time when switching arenas (thanks Gigamonster).
- Improved styling for Account settings 2FA pages (thanks Gigamonster).
3/23/25
- Resolved an issue with PeriodicMessage improperly formatted during config generation.
- Corrected PeriodicMessage tooltips.
3/22/25
- Resolved an issue that limited map files to a maximum of 500KB.
- Added module and basic parameters for SpeedGame.
- Updated maximum radius related values to 511 (thanks Gigamonster).
3/13/25
- Removed majority of default arena setting values outside of ships and weapons.
- Ship settings are now nullable.
- Form fields now include a clear function to easily revert to null.
- AttachedModules was previous listed under [General] and has been corrected to [Modules].
- CheckFastBombing is enforced to Alert & Filter by default.
3/12/25
- Updated min/max values of many properties that could lead to client crashes if configured beyond that of the Continuum client.
- Updated default ship values to more closely resemble SVS as it is a good starting point.
- Updated positioning of the rendermode call that was leading to occasional errors.
3/11/25
- Migrated e-mail handler from Sendgrid to Mail2Go as Sendgrid was constantly blacklisted leading to system emails going to spam, junk, or undeliverable.